ONE Asia Creative Awards

ONE Asia Creative Awards celebrates the best creative work of the year from the Asia Pacific region. Formerly known as the One Show Greater China Awards, which was founded in 2014 by The One Club for Creativity, the awards were established because of the tremendous growth and evolution of creativity in the Asia Pacific market. It presents an unparalleled level of prestige and honor for creatives, designers and innovators in the region. The awards are a fusion of culture where East meets West that brings the creativity of the region to the global stage.

2025 ONE Asia - Interactive, Online & Mobile

LOST CORNER AR LIVE

Agency SIX inc. / Tokyo + Spoon. / Tokyo + Whatever / Tokyo

Client Kenshi Yonezu

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Category

Virtual Installations

Annual ID

OA25_INM004M

Background

Singer-songwriter Kenshi Yonezu stands at the intersection of Japanese pop culture, spanning anime, gaming, drama, and film with his boundary-pushing creativity. His opening theme “KICK BACK” for the anime “Chainsaw Man” made history as the first Japanese-language song certified gold by the RIAA®. In 2023, he composed “Spinning Globe” for Studio Ghibli’s Oscar-winning film “The Boy and the Heron”, and “Moongazing” for the Square Enix game “FINAL FANTASY XVI.”

In 2024, he released his latest album “LOST CORNER”, whose title is inspired by an imaginary lost-and-found described in Never Let Me Go, one of his favorite novels by Kazuo Ishiguro, where all missing items finally gather.

Creative Idea

To mark the release of his latest album, “LOST CORNER,” we explored the future of music entertainment at Harakado, a new spot opened in 2024 and named after “the corner of Harajuku.” This intersection of Japanese cutting-edge cultures became the stage for a groundbreaking AR concert, bringing together the imaginations of artists and audiences.

After a decade of mobile AR, superimposing a virtual artist was nothing new. To go beyond, we introduced three innovative challenges. First, an AR experience viewed from a rooftop 28 meters above ground, overlooking the intersection below. Second, stage effects unique to AR, powered by physics simulations. Third, interactive elements that engage the audience in real time.

Through these innovations, we set out to seamlessly merge the artist’s boundless imagination and the audience’s real-time excitement, with no spatial misalignment and no latency, to craft a moment of pure immersion.

Insights & Strategy

Music fans are drawn to an artist’s ever-evolving vision and creativity, finding themselves captivated by the constant reinvention of their world. In a world of constantly shifting information, Kenshi Yonezu continues to provide never-seen-before entertainment that keeps audiences fully engaged. This AR concert is a clear example of that commitment.

In addition, when promoting the album release, it’s vital not only to spark fervor among core community fans but also to expand that excitement beyond the existing fan base. By combining an innovative AR experience with Harakado’s cutting-edge location, we aimed to spark conversations across music, entertainment, technology and tourism expanding its reach beyond traditional audiences.

Execution

We designed an “haute couture VPS: visual positioning system.” To create an AR experience for rooftop viewing, we developed a dedicated high-precision 3D map instead of relying on a generic open-source version. With centimeter-accurate positioning and frame-level synchronization, we crafted a performance in which the artist moved dynamically and the stage shifted like a kaleidoscope.

We also harnessed physics simulation, which enabled massive AR objects to interact with real-world terrain and architecture, and an interactive experience in which the audience threw AR objects toward the stage, building up the climax together.

For ten days, we hosted a special album release event on Harakado’s rooftop, with the AR concert as its centerpiece. The viewing area, equipped with the latest iPads featuring M4 chips, delivered a richly immersive and dynamic experience, seamlessly integrating cutting-edge technologies to push the boundaries of what’s possible today.

Results

At an intersection of technology and creativity, the artist and audience’s imagination converged for a brief moment. A fleeting yet unforgettable experience, true to the name LOST CORNER.

Reservations for the AR concert filled up instantly, with over 4,000 people experiencing this exclusive event. From music media and tech publications to television coverage, the concert gained attention across multiple contexts. Critics and audiences alike praised this groundbreaking initiative, calling it “an ambitious project that opens new doors,” “Inarguably the greatest AR concert,” and “No AR concert will beat this.” This unprecedented event not only solidified Yonezu’s reputation as a visionary artist but also deepened the love and respect for his creative genius.

Times change, but the essence of concerts remains the same: a surreal immersion in an artist’s creation. Technology evolves not to replace it but to augment reality itself.

2025 Awards

Total Points: 2

Merit Award

Credits

Agency

Six Inc. / Tokyo

Production Company

Spoon. / Tokyo
Whatever / Tokyo

Animator

Shuto Fujisawa

Art Director

Yuichi Takatani

Creative Director

Masako Suzuki
Yuta Okuyama

Director

Jun Tamukai

Producer

Ayako Watanabe

Cinematographer

Koretaka Kamiike

1st CA

Yuuki Shimada

2nd CA

Kaito Yoshida

3rd CA

Yuto Mori

Assistant Choreographer

Hina Masuda
Sola Sakazaki

Assistant Designer

Asami Inoue

Assistant Engineer

Kazuya Nagamachi

CG Designer

Ayaka Yamaguchi
Comomo Kanayama
Daisuke Fujikawa
Junpei Yoshizawa
Shinji Masuyama

CG Director

Takeshi Ozaki
Yu Onishi

CG Producer

Futoshi Nagata
Hidekazu Ohtake
Kota Yamaguchi
Nobuyuki Asaoka

CG Production Manager

Masashi Kikuchi
Yoshihiro Tanabe
Yuzuki Nakase

CG Technical

Naoki Sato
Naoya Hoshino

Choreographer

Tomohiko Tsujimoto

Colorist

Sota Ito

Creative Planner

Gentaro Yajima
Yuki Ueda
Yusuke Amagai

Engineer

Takanobu Izukawa

Film producer

Dai Sano
Hiromi Sato

Film Production Assistant

Masaru Sogabe

Film Production Maneger

Shiwo Futai

Floor Director

Yosuke Tanabe

Frontend Engineer

Eri Matsutake

Modeler

Mitsuyuki Tsukidate
Takahiro Soejima
Yuka Fujita

Modeling Director

Daiki Moriizumi
Takayuki Kimura

Motion Caputure Artist

Erina Oyama
Mai Suzuki
Makoto Ii
Raifu Kojima
Shuhei Takizawa
Toma Nakayama

Motion Caputure Director

Akio Asao

Motion Caputure Producer

Yuta Koike

Offline Editor

Masayuki Kubo

Online Editor

Takayuki Yasoshima

Project Manager

Kanako Nagatomi
Saki Yoshihara

Project Manager / 3D Map Specialist

Ryo Kuroda

Rigger

Naoya Akiyama

Sound Effects

Junichi Uga

Sound engineer

Masayuki Sato

Studio Manager

Katsumi Nihommatsu

Technical Artist / VFX Artist

Koki Ibukuro

Technical Director

Genki Toyama

Technical Producer

Mamoru Kamikawa

XR Technical Director

Yuya Takayama

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