The One Show
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Category
Brand Partnerships
Annual ID
OS25_IP023M
Background
The highly anticipated release of "Deadpool & Wolverine" was the biggest pop culture moment of the year. Xbox aimed to capture the attention of the movie’s fanbase alongside other brands vying for consumer engagement. Recognizing the challenge of standing out, we chose an unconventional angle by focusing on a signature aspect of Deadpool’s character –his irreverent reference to his bottom. This led to "The Cheeky Controller," an Xbox controller featuring a replica of Deadpool's butt.
The effectiveness of this campaign lay in its ability to authentically blend Xbox's technological prowess with Deadpool's cheeky tone, creating a culturally iconic moment. By departing from traditional marketing methods that relied solely on the character's face and voice, Xbox carved out a unique product that honoured Deadpool's persona and appealed to gamers. The campaign smashed its objectives by generating buzz and fostering a deeper connection between the product and its target audience.
The effectiveness of this campaign lay in its ability to authentically blend Xbox's technological prowess with Deadpool's cheeky tone, creating a culturally iconic moment. By departing from traditional marketing methods that relied solely on the character's face and voice, Xbox carved out a unique product that honoured Deadpool's persona and appealed to gamers. The campaign smashed its objectives by generating buzz and fostering a deeper connection between the product and its target audience.
Creative Idea
While every other brand used Deadpool’s face, we used the body part he talks about the most.
By combining two iconic brand assets into one hilarious new product, we designed a brand-new product: a limited-edition controller shaped like Deadpool’s ass called The Cheeky Controller. Launched as a limited-edition controller, with its own launch trailer and social assets, the controller took Deadpool fans and the rest of the internet by storm. That’s how a bottom took Xbox to the top.
By combining two iconic brand assets into one hilarious new product, we designed a brand-new product: a limited-edition controller shaped like Deadpool’s ass called The Cheeky Controller. Launched as a limited-edition controller, with its own launch trailer and social assets, the controller took Deadpool fans and the rest of the internet by storm. That’s how a bottom took Xbox to the top.
Insights & Strategy
The strategy centred on creating an innovative controller that merges Xbox with Deadpool's unique, irreverent charm, appealing to Marvel fans' desire for authentic products inspired by the franchise. Recognizing Deadpool's beloved fourth-wall-breaking humour, we aimed to craft a product that felt distinctly aligned with his persona, ensuring it stood out as a unique offering in the marketplace.
By positioning The Cheeky Controller as a "special gift from Deadpool," we fostered a sense of community between the character and his fans. This approach was reflected in thoughtful design elements, such as a personalized gift box, handwritten notes, and polaroid photos, enhancing the emotional connection. Ultimately, this strategy not only celebrated Deadpool's essence but also encouraged fan engagement and loyalty, building a vibrant community around the product.
By positioning The Cheeky Controller as a "special gift from Deadpool," we fostered a sense of community between the character and his fans. This approach was reflected in thoughtful design elements, such as a personalized gift box, handwritten notes, and polaroid photos, enhancing the emotional connection. Ultimately, this strategy not only celebrated Deadpool's essence but also encouraged fan engagement and loyalty, building a vibrant community around the product.
Execution
The Cheeky Controller was crafted from Marvels own 3D renders of Deadpool’s butt.
We worked with Marvel Studios to ensure every element of Deadpool’s suit was adapted for the controller, from the metallic tone of his belt buckles to the texture of the suit.
An essential part of the design process was ensuring the grip of the back addition was ergonomic and would not impede the gaming experience but enhance it. The back element of the controller is a detachable butt that is held flushed with the Xbox controller by magnets, which allows for easy and safe access to the controller batteries.
We worked with Marvel Studios to ensure every element of Deadpool’s suit was adapted for the controller, from the metallic tone of his belt buckles to the texture of the suit.
An essential part of the design process was ensuring the grip of the back addition was ergonomic and would not impede the gaming experience but enhance it. The back element of the controller is a detachable butt that is held flushed with the Xbox controller by magnets, which allows for easy and safe access to the controller batteries.
Results
5 BILLION IMPRESSIONS
NO.1 POST ON REDDIT
NO.1 MOST ENGAGED XBOX TIKTOK POST EVER
NO.1 POST IN MICROSOFTS INSTAGRAM HISTORY
25% UPLIFT IN SALES ON MICROSOFT STORE
750+ NEWS ARTICLES
NO.1 POST ON REDDIT
NO.1 MOST ENGAGED XBOX TIKTOK POST EVER
NO.1 POST IN MICROSOFTS INSTAGRAM HISTORY
25% UPLIFT IN SALES ON MICROSOFT STORE
750+ NEWS ARTICLES
2025 Awards
Total Points: 3
Merit
Credits
Agency
McCann / London
Agency In-House Production Company
Craft / Manchester
Craft / London
Production Company
Pavillion Works / London
TAKEOFF / London
Chief Creative Officer
Laurence Thomson
Rob Doubal
Creative Director
Jacob Björdal
Jim Nilsson
Design Director
Max Henderson
Designer
Lexie Hoskins
Director
Dean Moore
Director of Photography
Arthur Loveday
Editor
Oscar Carter
Executive Creative Director
Regan Warner
Strategy Director
Lucian Trestler
Executive Producer
Susie Lau
Head of Design
Lisa Carrana
Account Director
Luke Brocklehurst
Account Manager
Caitlin Wheeler
Sasha Semple
Business Director
Tom Oliver
Client Solutions Director
Matt Tester
Creative
Eleanor Weitzer
Peniel Gebreselassie
Creative Producer
Silvia Chintoiu
Director of Integrated Production
Jack Bayley
Head of Photography
Neil Flitcroft
Marvel Studios Partnerships , EVP Partnerships, Promotions, Synergy & Events
Lylle Breier
Marvel Studios Partnerships , Senior Creative Account Lead
David Cowden
Marvel Studios Partnerships , VP Management & Operations
Holly Frank
Marvel Studios Partnerships , VP Marketing Partnerships & Promotions
Tina Goss
Marvel Studios Partnerships , VP Marketing Partnerships, Product Placement & Creative
Ty Ervin
PR
Assembly Media, Inc
Senior Client Director
Joe Michaelides
Senior Planner
Alex Passingham
Senior Project Manager
Annie Imam
Senior Retoucher
James Eden
UK Managing Director
Alister Collins
Xbox IMC
Josh Munsee
Xbox INTL
Rachel Warnes
Xbox Partnerships
Kumar Manix
Mindy Rowe
Xbox Social
Kate Fisher
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